Tuesday, 2 September 2014


Integrating Google maps API v3 with 
PhoneGap(Cordova)

How to show a Google map in your Phonegap app using Google Map api V3, and what whitelist urls to add to your project. This blog expect you know how to set up a new Phonegap project.

About the PhoneGap:
PhoneGap is an open source framework for quickly building cross-platform mobile apps using HTML5, Javascript and CSS.
Building applications for each device–iPhone, Android, Windows Mobile and more–requires different frameworks and languages. PhoneGap solves this by using standards-based web technologies to bridge web applications and mobile devices.
Google Maps Android API v3:
Before planning your migration, you should take time to understand the differences between the Google Maps JavaScript API v2 and the Google Maps JavaScript API v3. The newest version of the Google Maps JavaScript API has been written from the ground up, with a focus on modern JavaScript programming techniques, increased use of libraries, and a simplified API. Many new features have been added to the API, and several familiar features have been changed or even removed.
API (Application programming interface)
An API is a specification used by software components to communicate with each other.
An API may describe the ways in which a particular task is performed.
Obtaining an API Key:
Before you start, you will need a specific API key from Google.The key is free, and are required to complete this process.
Steps to create your API key:
1. Go to https://code.google.com/apis/console/, and log in with your Google Account.
2. Click the Services link from the left-hand menu.
3. Activate the Google Maps API v3 service.
4. Click the API Access link from the left-hand menu. Your API key is available from the API access page, in the Simple API Access section. Maps API applications use the Key for browser apps.


Set-up :
Well assuming that you have downloaded PhoneGap, kindly replace your index.html with existing code for android into your eclipse. Your index.html file for android should be placed in a path which looks something like this:
assets-www\index.html
Well, once having replaced, never bother about the source folder.








Working with google map V3:
You may wish to load the Maps API JavaScript code after your page has finished loading, or on demand. To do so, you can inject your own <script> tag in response to a window.onload event or a function call, but you need to additionally instruct the Maps JavaScript API bootstrap to delay execution of your application code until the Maps JavaScript API code is fully loaded. You may do so using the callback parameter, which takes as an argument the function to execute upon completing loading the API.
The following code instructs the application to load the Maps API after the page has fully loaded (using window.onload) and write the Maps JavaScript API into a <script> tag within the page. Additionally, we instruct the API to only execute the initialize() function after the API has fully loaded by passing callback=initialize to the Maps API bootstrap:


Loading the Google Maps API:
The URL contained in the script tag is the location of a JavaScript file that loads all of the symbols and definitions you need for using the Google Maps API. This script tag is required.
The key parameter contains your application's API key.
<script type="text/javascript"
src="https://maps.googleapis.com/maps/api/jskey=Your_API_KEY&sensor=SET_TO_TRUE_OR_FALSE">
</script>


Map Options:
To initialize a Map, we first create a Map options object to contain map initialization variables. This object is not constructed; instead it is created as an object literal. There are two required options for every map: center and zoom.
var map;
function initialize() {
var mapOptions = {
zoom: 8,
center: new google.maps.LatLng(-34.397, 150.644),
};


The Map Object:
The JavaScript class that represents a map is the Map class. Objects of this class define a single map on a page. (You may create more than one instance of this class - each object will define a separate map on the page.) We create a new instance of this class using the JavaScript new operator.
When you create a new map instance, you specify a <div> HTML element in the page as a container for the map. HTML nodes are children of the JavaScript document object, and we obtain a reference to this element via the document.getElementById() method.
map = new google.maps.Map(document.getElementById('map-canvas'),mapOptions);


Latitudes and Longitudes:
Because we want to center the map on a specific point, we create a LatLng object to hold this location by passing the location's coordinates in the order { latitude, longitude }
center: new google.maps.LatLng(-34.397, 150.644),




Loading the Map:
While an HTML page renders, the document object model (DOM) is built out, and any external images and scripts are received and incorporated into the document object. To ensure that our map is placed on the page after the page has fully loaded, we only execute the function which constructs the Map object once the <body> element of the HTML page receives an onload event. Doing so avoids unpredictable behavior and gives us more control on how and when the map is drawn.
google.maps.event.addDomListener(window, 'load', initialize);




Note that, in order for your Activity to access the Internet and load web pages in a WebView, you must add the INTERNET permissions to your Android Manifest file:


<uses-permission android:name="android.permission.INTERNET" />



Gratitude..........!!!!!!!